The Temple of the Frog squats in the center of the City of the Frog upon Frog Island, within the southwest region of the Great Dismal Swamp
Portion of map from DA1 depicting the Great Dismal Swamp (scale given as 24 miles per hex in DA1, but corrected to 12 miles per hex in DA2, pg 12)
DA2 "Temple of the Frog" delineates a relatively straightforward 10-day journey to Frog Island in three legs:
- a 3-day trip departing from Vestfold, traveling up two slow-moving channels (the Barleycorn River and the Draco Channel) to a broad lake (the Lake of Mists)
- one day under sweeps crossing the Lake of Mists in a dense fog
- a 4-day trip down a sluggish channel called the Big Muddy, followed by another two days on Loch Gloomen in the center of the Great Dismal Swamp
Alternatively, the Zeitgeist Games version of Temple of the Frog provides enough information to run the Great Dismal Swamp as a sandbox, providing for a more open style of play.
"Temple of the Frog" (2006). Cover artwork by Steve Argyle
The Great Dismal Swamp:
"Temple of the Frog" (2006) includes a mini-gazetteer of the Great Dismal Swamp, divided into descriptions of each of the four major regions within the swamp:
- the northeast region, including the town of South Pim
- the northwest region, including the town of Lake Gloomy
- the southeast region "a fetid, stinking mass of quicksand"
- the southwest region "the heart of the Great Dismal Swamp"
There are wilderness encounters for each region, in addition to several well-conceptualized and atmospheric set encounters, designed with a decidedly old-school feel.
Isle of the Swamp Giant. Illustration by Britt Martin.
Boggy Bottom:
The small town of Boggy Bottom is described as a "haven of ill repute".
A keyed map with a description of the town's notable locations is included, together with a series of events involving the town's missing children, in which Miklos Haruska "Old Slyboots" from DA2 plays a key role.
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