Sunday, November 20, 2022

D&D Companion: Magic-User and Elf Spells

A D&D Companion supplement should include a complete list of magic-user and elf spells to level 9 (see also Cook/Marsh Expert: Magic-User and Elf Spells).


Illustration by Bill Wililnghamn.


The Cook/Marsh rulebook includes complete lists to level 6.  Magic-user spells for levels 7-9 in the Mentzer Companion and Master Sets are listed, below:


Seventh Level Magic-User Spells:

1. Charm Plant - from Greyhawk "Charm Plants"
2. Create Normal Monsters - from Greyhawk "Monster Summoning V"
3. Delayed Blast Fire Ball - from Greyhawk
x. Limited Wish - from Greyhawk
4. Lore - from AD&D 1e "Legend Lore"
5. Magic Door* - from Greyhawk "Phase Door"
6. Mass Invisibility* - from Greyhawk
7. Power Word Stun - from Greyhawk
8. Reverse Gravity - from Greyhawk
x. Simulacrum - from Greyhawk
9. Statue - from AD&D 1e
10. Summon Object - from AD&D 1e "Drawmij's Instant Summons"
11. Sword - from AD&D 1e "Mordenkainen's Sword"
12. Teleport any Object - similar to AD&D 1e "Vanish"

I'm sorry to see "Limited Wish" and "Simulacrum" go, although many lower level spells from OD&D + Greyhawk were similarly excluded from B/X.


Eighth Level Magic-User Spells:

1. Clone - from Greyhawk
2. Create Magical Monsters - from Greyhawk "Monster Summoning VI"
3. Dance - from AD&D 1e "Otto's Irresistible Dance"
4. Explosive Cloud - from AD&D 1e "Incendiary Cloud"
5. Force Field - similar to AD&D 1e "Wall of Force"
6. Mass Charm* - from Greyhawk
7. Mind Barrier* - from Greyhawk "Mind Blank"
8. Permanence - from Greyhawk "Permanence Spell"
9. Polymorph Any Object - from Greyhawk
10. Power Word Blind - from Greyhawk
11. Symbol - from Greyhawk
12. Travel - from Greyhawk "Astral Spell" + "Wind Walk"


Ninth Level Magic-User Spells:

1. Contingency - from Mentzer Master
2. Create Any Monster - from Greyhawk "Monster Summoning VII"
3. Gate* - from Greyhawk
4. Heal - from AD&D 1e "Heal" (clerical spell)
5. Immunity - similar to AD&D 1e "Serten's Spell Immunity"
6. Maze - from Greyhawk
7. Meteor Swarm - from Greyhawk
8. Power Word Kill - from Greyhawk
9. Prismatic Wall - from Greyhawk
10. Shape Change - from Greyhawk
11. Time Stop - from Greyhawk
12. Wish - from Greyhawk


2 comments:

  1. Interesting ideas about Companion level games, and it is interesting that you are trying to create a set of old-school Companion rules from scratch. I admit I have been lazier, in that I took Mentzer's Companion Rules as the starting point and then modified or dropped things I didn't like, and perhaps added a few things as well.

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    1. Mentzer's Companion Set rules are great, and I'm going to make some of the same decisions that he did. But you're right, my approach is to take from OD&D + supplements, and will sometimes vary with what Frank did.

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