Sunday, March 12, 2023

Threshold: Adventures

Frank Mentzer describes 18 adventure seeds based in and around the town of Threshold in the D&D Expert Rulebook (1983), many of which are also suitable for Basic level characters.



Adventures for 1-3 characters:
Damsel in Distress - a mystery to be solved by character levels 2-5

The Old Mill -  the subject of an old thread on Dragonsfoot in which Frank provides some comments and suggestions


Map of the Old Mill and the dungeon beneath it.

I created my own map of the Old Mill, based on Frank's comments, and ran this for my daughter's characters (I posted a brief recap of our session, here).

The Attic - for character levels 1-5

Another vignette that I ran for my two daughters (brief recap, here).

Riverside Tragedy -  for any character levels

We had a lot of fun with this one, too (see recap, here).

Rafting -  in which the characters travel downriver to Specularum (good segue to X1)

The Gardener - introduces a halfling NPC who grows wolfsbane (works well with "Scavengers", below)



Adventures for Parties (of any levels):
Scavengers - local cattle are missing - and everyone suspects werecreatures

The Gambler - the fat, successful gambler is everyone's friend - but who is he, really?

The Man Who Sings to Fish - a hook to get the PCs to a far mountain lake, where some nixies can use the party's help

Gentle Giants -  local stone giants need the PCs assistance against some rival hill giants

The Beggar - a hook to get the PCs to a distant location, where a dragon-related problem has arisen

Homecoming -  undead creatures have seemingly infiltrated a logging camp

Worms - a purple worm surfaces in the middle of town

Maze of worm tunnels beneath Threshold.

I created a map for this adventure when I ran it for one of my brother's characters, back in the 1980s.
Blackstone Heath - a hook to get the PCs to a nearby dungeon, discovered by the head of the Magic-User's Guild*

*see Frank Mentzer’s Dungeon, reproduced on Dyson's Dodecahedron (January, 2020), for a suitable generic dungeon to use

Extortion - a town adventure involving the local Thieves' Guild

Whirlwind - a djinni needs the PCs help to deal with a renegade efreeti released in the mountains nearby

The Museum - the DM's chance to introduce a new monster, along with clues to its location

The Black Woods -  the nefarious Bargle is planning an invasion

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