Once the ruins of the Palace of the Silver Princess have been explored, and possibilities for adventure in the surrounding lands exhausted, here are suggestions for further adventures.
The Pit of the Oracle:
"The Pit of the Oracle" by Stephen Sullivan won 2nd place in The International Dungeon Design Competition. The adventure was published in The Dragon #37 (May, 1980)
Sullivan is credited, along with Edward G. Sollers, with editing and production for the original version of module B3 by Jean Wells. The style and aesthetic of both adventures is quite similar.
Map of the land surrounding the town of Narrion. The "shunned hills" could be the western edge of the Moorfowl Mountains from the original version of module B3
The road west from Gullavia could ultimately lead north to the town of Narrion:
The small town of Narrion is located precariously on the very edge of the wild country, and as such is often a stopping place for adventurers going from one area to the other. There is not terribly much trouble in wandering by day down the small roads through the large expanses of untended grasslands which extend southeastward between Narrion and the next nearest town (except for an occasional bandit or two)—but the legends of the blasphemous things that roam the deserted plains by night are numerous and particularly horrible (at least, to the pale-hearted folk of the town).
The Pit of the Oracle, The Dragon #37 (May, 1980)
Castle Amber (Chateau d'Amberville):
Module X2 "Castle Amber (Chateau d'Amberville)" by Tom Moldvay, set within the Principalities of Glantri in the B/X continental setting, is a good sequel to either version of module B3 "Palace of the Silver Princess".
The Lost City:
Module B4 "The Lost City" by Tom Moldvay, set within the Alasiyan Desert in the B/X continental setting, represents another good follow-up adventure to either version of module B3 "Palace of the Silver Princess".
The Grand Duchy of Karameikos:
The release of the revised version of the D&D Expert Set, edited by Frank Mentzer, situated module B3 in the northeastern part of the Grand Duchy of Karameikos.
This location was considered to be the canon placement for several years, and many BECMI campaigns starting with module B3 often continued with further adventures in the Grand Duchy.*
*a Finnish version of module B3 was even combined with module B6 "The Veiled Society" by David Cook, set within the capital city of Specularum
When GAZ1 "The Grand Duchy of Karameikos" (1987) was published, there was no mention of the valley of Haven, and subsequent material ignored the location.*
*an exception is supermodule B1-9 "In Search of Adventure" in which the valley is considered to be located somewhere deep within the Altan Tepe mountains
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