S1 "Tomb of Horrors" and S3 "Expedition to the Barrier Peaks" were tournament scenarios (from Origins I and Origins II, respectively), precursors to the C (or "Competition") series, while S2 "White Plume Mountain" was a puzzle dungeon, submitted by Lawrence Schick.
Cover to module S4 "The Lost Caverns of Tsojcanth" (1982) by Gary Gygax. Illustration by Erol Otus.
S4 "The Lost Caverns of Tsojcanth" is similar to S1 and S3, having likewise originated as a tournament scenario (for Wintercon V in 1976), but was extensively reworked by Gary Gygax (who restocked the caverns and added a wilderness section).
If the "World of Greyhawk" fantasy world setting is part of your campaign, the party is sponsored by the Margrave of the March of Bissel. Perrenland, Ket, Veluna, and Iuz are enemies or rivals of Bissel.
Gary Gygax, from S4 "The Lost Caverns of Tsojcanth"
S4 (and its companion WG4 "The Forgotten Temple of Tharizdun") therefore serves as a fitting adjunct to T1-4 "The Temple of Elemental Evil" as part of a broader campaign set within the World of Greyhawk (perhaps concluding with the GDQ series).
The Wilderness:
Gygax states "Each hex is approximately 3.5 miles across. It shows the border areas of Ket and Perrenland, between the Velverdyva River and the town of Krestible, as shown on the map of the WORLD OF GREYHAWK Fantasy World Setting."
Approximate location of the wilderness map from S4 "The Lost Caverns of Tsojcanth" (1 hex = 3.5 miles, left) on the World of Greyhawk map (1 hex = 30 miles, right) based on terrain.
The Caverns:
The lesser and greater caverns represent a challenge for experienced players. The high density of deadly creatures is problematic for some, but I like to consider this a reflection of the caverns as a nexus between worlds, so that its inhabitants constantly change.
*grodog's "The Lost Caverns of Tsojcanth" page is an excellent resource for anyone running the adventure
Booklet 2:
New Monsters
Bat (Normal, Mobat), Behir, Bodak, Cave Cricket (Giant), Cave Moray, Cooshee,* Crystal Ooze, Dao,* Demi-Lich, Demon (Alu-Demon, Baphomet, Bar-Igura, Chasme, Dretch, Fraz-Urb-Iuu, Graz'zt, Kostchtchle, Rutterkin), Derro, Dracolisk, Elf (Valley),* Formorian, Gorgimera, Marid,* Marlgoyle, Olive Slime, Pech, Pudding (Deadly), Troll (Marine), Slime Creature, Wolfwere, Xag-Ya, Xeg-Yi
Magical Items
Artifacts
The Demonomicon of Iggwilv, illustration by Jeff Easley (with hidden messages in the script)
Clerical Spells
4th Level (Abjure)7th Level (Exaction, Henley's Digit of Disruption)Magic-User Spells5th Level (Dismissal, Dolor)6th Level (Ensnarement)7th Level (Banishment, Torment)8th Level (BindingPrison of Zagig
*appeared in earlier form as "Protection circles and the like, plus news of the north central Flanaess" in Dragon #56 (Dec 1981) in which module S4 is mentioned to be in development
Sequels and Derivative Works:
S4 "The Lost Caverns of Tsojcanth" was included in the supermodule S1-4 "Realms of Horror", with some modifications.
The loosely connected module S5 "The Dancing Hut of Baba Yaga" for 2e, by Lisa Smedman, contains additional information on Iggwilv.
The adventure was updated to 3.5e in "Iggwilv's Legacy: The Lost Caverns of Tsojcanth" (Dungeon #151, Oct 2007) by Edward Albert, Ari Marmell, and C.A. Suleiman.*
*downloadable here
See also Jason B. Thompson's walkthrough map.
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