Wednesday, May 20, 2020

Lost Classes: Reconstructing the Divine

Psionics as presented in Eldritch Wizardry represented the synthesis of Steve Marsh's Mystic and Gary Gygax's unfinished Divine class, the latter heavily influenced by the protagonist in Sterling Lanier's 1973 novel "Hiero's Journey".


Cover to the 1st edition of "Hiero's Journey" (1973) by Sterling Lanier.

Lanier's novel is a profoundly influential work.  It's been reviewed on several OSR blogs, and covered on the always excellent "Appendix N Book Club" as well as yet another great podcast, "Sanctum Secorum".  Both are recommended listening.

The idea for the divine predates Origins I (July, 1975) where, among the various ways to destroy the Lich's skull in the Tomb of Horrors, we are told "The highest Divine destroys it by touch" (which seems more in keeping with a Mystic's abilities).

Since we know that psionic combat formed the basis of Gygax's divine class, we can get a good idea of what might have been involved by focusing on the psionic combat abilities in Eldritch Wizardry:


Psionic Combat chart, from Eldritch Wizardry (1976)


As in "Hiero's Journey", psionic creatures in OD&D are more vulnerable to psionic attacks than are non-psionic creatures.  Psionic combat can be mentally draining, although Hiero gains additional proficiency with each subsequent encounter.

I think that Per Hiero Desteen can serve as the prototype for a divine character, much as Holger Carlsen represents the prototype for the paladin, or Kwai Chang Caine represents the prototype for the Blackmoor monk.  Would be fun to write it up.*

*a B/X take on the Divine (or, "the Devine"), based on Steve Marsh's reworking of the class for The Cupric Text zine, was posted by Richard J. LeBlanc, Jr, author of PX1 Basic Psionics Handbook, on his blog in October, 2015.

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